Open-source Loom / Screen Studio with editing and auto-zoom
Loom alternative with auto-zoom, cursor clicks, and noise reduction—ships today on macOS.

Everything runs client-side and it actually records the glitch output to WebM straight from your webcam — a nice privacy-minded touch that beats many demo pages that only preview effects. The UI exposes useful controls (line thickness, jitter, threshold, raw mode) so you can dial in looks in real time; it's a focused, functional demo rather than a feature-complete product. Add presets, more effect types, or export options and this would stop feeling like a neat toy and start feeling like a tool.
Digital artists, VJs, designers, hobbyists interested in glitch art and privacy-conscious creators who prefer client-side tools
Loom alternative with auto-zoom, cursor clicks, and noise reduction—ships today on macOS.
Pretty HN visualization but there's no actual functionality beyond the aesthetic.
Minimalist terminal-style portfolio hosting math explainers and generative art experiments.
Personal portfolio page, not an actual tool or product to use.
The real hook is the style-pack system: each sprite style ships as a ZIP that defines animations, layers and frame sizes so you can swap visual pipelines without hacking the app. Smart layering rules and constrained randomization make it fast to iterate characters, and the export controls (sequencing, layout, per-frame sizing) show the author thought about real game pipelines. It’s not revolutionary — desktop Java + paid style ecosystem limits reach — but it’s a useful, focused tool for pixel-art workflows.
Video-to-ASCII with frame control, but jp2a and libcaca already cover this space.