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An English teaching game playable in browser (concept)

An English teaching game playable in browser (concept)

by LandenLove·Feb 19, 2026·1 point·0 comments

AI Analysis

MidNiche GemShip It
The Take

Exporting a Godot game to WASM so it runs in an iPad browser is the clearest practical win here — it avoids app-store constraints and makes classroom deployment trivial. The demo shows a simple sentence prompt with fruit objects, which proves the idea but lacks lesson sequencing, audio prompts/feedback, and teacher controls that would make it classroom-ready.

Category
Target Audience

Primary school English teachers, language tutors, parents and schools who need browser-based classroom activities

Post Description

This is my concept for a game that teaches English to (Japanese) children. It is made with Godot and is deployable to WASM.

Why WASM? My students all have IPads. I don't think they are able to download Apps without consent from IT.

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