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Generative Art Shaders

Generative Art Shaders

by 0xdada·Feb 20, 2026·1 point·0 comments

AI Analysis

●●●BangerRabbit HoleWizardryEye Candy

Infinite procedural art via function composition; mesmerizing to explore, surprisingly deep.

Strengths
  • Function-based generation creates genuinely novel outputs — endless aesthetic variety from mathematical primitives.
  • Smooth real-time animation with named presets makes discovery frictionless and meditative.
  • Clever use of polar coordinates (p/q) alongside Cartesian (x/y) adds expressive depth to compositions.
Weaknesses
  • GPU non-determinism means presets drift across devices — limits shareability and reproducibility.
  • No visible documentation of the grammar or techniques used — reverse-engineering the magic limits accessibility for learners.
Category
Target Audience

Creative coders, generative artists, shader enthusiasts, visual explorers

Similar To

Shader Toy · Context Free Art · Processing

Post Description

I made a generative art system that generates random expressions made of functions (sin, exp, mod, etc.), variables x/y and p/q (polar coordinates), and constants you can set and animate. The outputs are highly variable.

You can press P to animate all constants at the same time and N to quickly generate new programs.

Presets don't work the same on all devices because GLSL is not deterministic and depends on the GPU.

One interesting thought is that if intelligent alien life exists out there and their vision works similar to ours they might have looked at outputs just like these at some point.

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