Peak Finder 2 game – Feel the AI training computer with friend
Feel reinforcement learning by playing it—unusual pedagogical framing, but narrow audience.

Hands-on distributed ML simulator—gamified learning for tensor parallelism without spinning up clusters.
ML engineers learning distributed training; students exploring inference architectures
ColossalAI docs · DeepSeek distributed training guides
Feel reinforcement learning by playing it—unusual pedagogical framing, but narrow audience.
Roguelike built entirely in Windows File Explorer with drag-drop mechanics, ships March 2026.
Space Invaders resume is charming, but it's a novelty—hire decisions won't change.
You can edit YAML or drop into a kubectl prompt while watching Pods, Deployments and Services animate in a 3D cluster — that concrete mapping of K8s primitives to game objects is clever and educational. Campaigns, a chaos/incidents mode, and timed challenges give it real pedagogical structure instead of being a gimmick. It’s an impressive browser-side engineering demo, but expect the game to gloss over some of the messy, real-world CLI details you’ll hit on a real cluster.
Reddit for interactive WebGL shaders with live math explanations built-in.
Visually impressive, but the agent still needs manual intervention to generate good visuals.