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A mission-based game to help students apply math in real life

A mission-based game to help students apply math in real life

by firepegasus11·Mar 10, 2026·2 points·0 comments

AI Analysis

●●SolidEye CandyNiche Gem

CFD-inspired physics simulation makes math tangible, unlike DragonBox or Prodigy.

Strengths
  • Watered-down CFD simulation teaches trade-offs through actual flight outcomes.
  • Mission feedback loop shows real consequences of mathematical decisions.
  • Polished UI with solo and live host modes for classroom use.
Weaknesses
  • Single 18-minute module visible — unclear if this scales to full curriculum.
  • Game-based math learning is crowded with established competitors.
Category
Target Audience

Students and educators teaching applied mathematics

Similar To

DragonBox · Prodigy Math · KerbalEdu

Post Description

I was the weakest at maths and still get nightmares about it. After years of trying, shipping, and playing, I realised that rather than turning each concept into a module, it's much better to provide a place where students can apply their learning and see the outcome.

With this, I present Owster Labs. This is a game-based learning module where you go through missions and find solutions. Unlike normal games, this is a very watered-down version of CFD. You have a UAV to work on: understand the situation, prepare your UAV to fly below mountains and evade enemy aircraft. Do your calculations, find the best path, and learn the art of trade-offs and how maths is used in real life.

The system will play the outcome based on your solution and provide feedback. The whole mechanism is focused on making it look great and less fearful for kids.

Kindly try it on your PC and let me know what you think.

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