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We're making an inventory autobattler game and released a WebGL demo

We're making an inventory autobattler game and released a WebGL demo

by valryon·Mar 10, 2026·2 points·0 comments

AI Analysis

●●SolidCozyEye Candy

Inventory management as combat is clever, but early demo has bugs.

Strengths
  • Inventory-as-combat mechanic creates interesting strategic depth
  • Polished pixel art aesthetic with cohesive space theme
  • Playable WebGL demo runs directly in browser, no install
Weaknesses
  • Early access with acknowledged bugs and softlock potential
  • Niche genre limits broader appeal beyond autobattler fans
Category
Target Audience

Indie game enthusiasts, autobattler fans

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