Fio: 3D World editor/game engine – inspired by Radiant and Hammer
Real-time lighting without baking, but Python limits performance for serious projects.
a gta but in terminal
Pure Bash open-world GTA clone with plugin system somehow actually runs and saves progress.
Terminal enthusiasts, Bash programmers, retro gaming fans
Zork · TradeWars 2002 · GTA
Features: - Multiple cities to travel between (Los Santos, Vice City, Liberty City, etc.) - Jobs (legitimate and criminal) with location-based payouts - Inventory system: weapons, drugs, health packs, body armor - Drug buying/selling economy with risk - Health system with hospital visits - Music player via mpg123 - Save/load game state - Plugin support – drop a .sh file into /plugins to add new locations, jobs, or mechanics
It runs on any Unix-like system with Bash. No dependencies beyond mpg123 for the music player.
Real-time lighting without baking, but Python limits performance for serious projects.
City-building meets political sandbox: you run a town and can lean into corruption, press manipulation, gang conflicts and police investigations. The pitch is provocative, but the Steam page is just the stock storefront — there’s no evidence yet that the ‘illegal mechanics’ will form deep, systemic gameplay rather than episodic gimmicks. If they deliver convincing faction AI, reputation economies and real trade-offs for corruption vs legitimacy, this could move from curiosity to something worth following.
Revived 2014 prediction game with free calendar sync and no betting or ads.
Tree-sitter AST parsing auto-approves safe commands for AI agents.
Clean Flash Anzan implementation but mental math games are well-established.
AI game master that actually controls the world, not just narrates it—music, NPCs, items, cutscenes.