The Alphabetical Clock
Sorts all 43,200 possible times alphabetically and points a needle to the current one.

Audio-synced prose immersion, but Betwixt and Twine already own this space.
Interactive fiction readers, narrative game enthusiasts
Twine · Ink · Betwixt
The result is a short interactive fragment (~5 minutes) — ambient audio synced to prose, three scenes. I didn't want to build a true game as much as make an attempt at immersion. So I re-wrote a fragment set in the world of the book, and wired up the computer-y bits to it. The fragment is in second person (the novella isn't), because other POVs don't really work with the immersion angle.
For the technically interested, this is just vanilla JS and Web Audio API, no frameworks - as is the way of my people.
Sorts all 43,200 possible times alphabetically and points a needle to the current one.
Yet another audio cutter when mp3cut.net and AudioTrimmer already exist.
Isolated NPC agents with bounded knowledge solve the omniscient LLM problem in storytelling.
PR reviews as interactive fiction, but Twine games already cover niche dev themes.
Parallelizing OBI badge fetches cut verification time from 15s to 3s—simple but effective.
Single 90-minute scenario without clear path to broader learning platform.