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Flocking Boids – Simulator – Recreated

Flocking Boids – Simulator – Recreated

by rkj93·Apr 26, 2026·1 point·0 comments

AI Analysis

●●SolidRabbit HoleCozy

Deeply tunable boids simulation that visualizes emergent flocking behavior in real time.

Strengths
  • Granular slider controls for separation, alignment, and cohesion weights enable fine-tuning.
  • Predator/prey mechanics add gameplay complexity beyond standard flocking demos.
Weaknesses
  • Classic algorithm implementation without novel technical contributions or architectural innovations.
  • No export or code-sharing feature for created simulations or configurations.
Category
Target Audience

Students, game developers, AI enthusiasts

Similar To

Processing Boids Examples · NetLogo · p5.js Boids

Post Description

After 20+ years of being fascinated by Craig Reynolds’ boids, I finally built my own flocking simulator this weekend. Added some simple predator/prey gameplay—curious how far this idea can go.

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