Thumbprint – A network fingerprint observatory
Edge-computed fingerprint observatory combining JA4, p0f, and HTTP/2 frames in one dashboard.
Single-header C library for TCP/IPC messaging on Linux
Refcounted broadcast chunks save memory versus copying payloads for every peer.
C developers building low-latency servers or messaging systems on Linux
libuv · nanomsg · libevent
https://github.com/xtellect/vibe
It uses one background epoll thread. Application code polls an inbox queue for CONNECTED, DATA, and DISCONNECTED events, and sends through per-connection outboxes.
The pieces I wanted:
- TCP or Unix stream sockets - 4-byte length-prefixed messages - non-blocking application-side polling - single-copy fan-out via refcounted payload chunks - explicit per-connection backpressure instead of unbounded queues
For multicast, the payload is copied once into a refcounted chunk, then queued by reference to each recipient. A 1 KB message to 1,000 peers is one payload allocation/copy plus 1,000 queue nodes, not 1,000 payload copies.
It is Linux-only for now: epoll, eventfd, accept4, and Linux abstract Unix sockets. No UDP, TLS, HTTP, or WebSocket layer.
This is not meant to be a full networking framework. I’m posting mainly for your inputs/revies, especially around connection lifetimes, backpressure accounting, edge cases, and the queue design.
Apache 2.0.
Edge-computed fingerprint observatory combining JA4, p0f, and HTTP/2 frames in one dashboard.
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