Back to browse
A Wheel of Fortune game you can run in the browser

A Wheel of Fortune game you can run in the browser

by Wolfmans55·May 1, 2026·2 points·0 comments

AI Analysis

●●SolidCrowd PleaserCozy

Host-driven Wheel of Fortune that runs in a browser without player phones.

Strengths
  • Stateful engine enforces game rules so hosts don't manage scoring manually.
  • Web Speech API integration enables voice prompts for smoother hosting.
  • No signup or device requirements lowers friction for live group play.
Weaknesses
  • Wheel of Fortune clones are a saturated category with many free alternatives.
  • Lacks novel mechanics beyond digitizing an existing board game format.
Category
Target Audience

Teachers, party hosts, team building facilitators

Similar To

WheelofFortune.com · Buzzinga.io · PowerPoint templates

Post Description

A couple years ago I shared my Jeopardy-style game maker on HN, Buzzinga. A bunch of folks ended up using it for team events, classrooms, and game nights, which was fun to see.

I kept running into the same problem with "Wheel of Fortune"-style games though. The options are basically:

- Console games (Wii, Switch, etc.) - PowerPoint templates - Or cobbling up some DIY solution

I don't have a console and the other options were clunky. I wanted something that:

- Runs entirely in the browser - Doesn't require players to use their phones - Handles the game flow so the host isn't juggling rules, manually updating scores, remembering who's next, etc.

So I built Spinorama: https://spinorama.io

A few things that might be interesting here:

- The host drives everything from a single screen, players just call things out (no phones required) - Game flow is stateful and enforced, so you can't accidentally break the rules mid-round - Uses the Web Speech API for turn prompts (spin, buy a vowel, solve, etc.) and to check spoken solutions - Full keyboard control via hotkeys for running the entire game - No signup required to try it, accounts are only needed if you want to create and save custom games

Still early, but it's fully playable and I've been using it for small groups.

Curious what this crowd thinks, especially around:

- Anything that feels clunky or breaks immersion - Missing features you'd expect when hosting a real game

Similar Projects

Gaming●●●Banger

Pay-as-you-play game servers from Discord (£2/mo, four games)

Discord slash commands spin up persistent Hetzner VMs only when your squad is online.

Big BrainNiche Gem
joebi
1124d ago
Gaming●●Solid

Cancel Me – A browser game which parodies dark cancellation patterns

Turns the agony of canceling a subscription into an easy-to-digest, slightly vicious joke — the landing copy and single-click 'Start Game' flow telegraph the concept immediately. It's a neat little demo for calling out manipulative UX, but it's mostly a novelty and would benefit from more varied levels or concrete examples to make it stick beyond a five-minute laugh.

Crowd PleaserCozy
SellusWallace
123mo ago
GamingMid

Letter Flow a Word Game with Liquid Glass Design

The killer detail here is the liquid-droplet UI and the one-tap AI level generator running on-device — small touches that make a familiar word game feel tactile and modern. It's not reinventing the category, though; reported glitches (missing letters/misspellings) and a tiny rating base keep this from feeling like a must-share hit.

Eye CandyCozy
suryanshJ
203mo ago