Rore GUI – An Open Qt Alternative in Rust (WGPU, Zero-VDOM)
WGPU rendering with sparse instancing and SDF shaders at 130MB RAM.
WGPU-powered Rust UI engine claiming 120 FPS with 130MB RAM beats Electron bloat.
Rust developers building high-performance desktop applications
Tauri · Slint · Iced
WGPU rendering with sparse instancing and SDF shaders at 130MB RAM.
GPU rendering from scratch with wgpu and Vello instead of relying on Skia.
Infinite canvas terminal with minimap—tmux tabs but actually visible.
3 million particles with voxel gravity field, all GPU-driven in Rust.
GPU-accelerated layout renders 7M articles with shortest-path finding between any two.
PyMOL's 1000x faster core in Rust—same commands, modern GPU rendering, no legacy C++ baggage.