Reviving a 20-year-old puzzle game Chromatron with Ghidra and AI
AI-assisted decompilation of a 20-year-old binary is impressive, but the artifact is a single game.

Thoughtful game design for 3yos with no timers and instant undo.
Parents of toddlers, early childhood educators
Khan Academy Kids · PBS Kids Games
The idea is to make use of their developing judgement.
So the idea is to use the following game mechanic: 1. The child sees two possible pieces or actions. 2. They choose one and place it. 3. The game updates the situation. 4. They can test immediately or continue. 5. There is no timer and no penalty for experimenting.
Basically like RPGs but with a very tight feedback loop, immediate error display and allowing to fix everything immediately.
Let me know what you think and what I could improve.
I plan to add TTS as they can't ready (normally) at that age.
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