Fossilware – a community archive of retro hardware, software, and games
Nostalgia archive with AI-seeded content undermines the human memory pitch.

Black-box algorithm battles in 3D physics worlds, bringing fresh depth to Screeps.
Competitive programmers and algorithmic trading enthusiasts
Screeps · Battlesnake · CodinGame
I finally dare to raise the curtains to my 3D physics-modeled arena game, where players' algorithms fight and perform tasks.
The arena treats algorithms as a black box, meaning that the implementation of algorithms is in the free hands of the players via the Algohol API. Algohol is roughly in the same context as Screeps or Battlesnake, but brings its own dimension to the genre.
At the moment the only world is energy economy based SciFI, but there will be Terra (traditional kinetic combat) and Space. I'm most excited about Space because of its multidimensional control and strategic challenges, and I will likely add it next.
In addition to open public arenas, competitions takes place in blind and sealed arena modes. The sealed mode is the actual competitive standard and is coming later. Players also have private freely buildable arenas where they can play and develop their algorithms by themselves and with friends. At first, everyone has the opportunity to create two algorithms, but the intention is to expand towards real team operations. Teams can already coordinate with "signal" actions and players can create their own protocols. Others can hack your dead team members and catch your signals (the sender's position at least), so every advantage comes with a disadvantage.
Algohol is not all about battle, but also for time and skill based scenarios and benchmarks. The core idea is to pit algorithms against each other in versatile and dynamic conditions.
Open arenas are live now and they can be watched via the site.
I've been unsure whether this will interest anyone, but I've had tons of fun developing the resident algorithms already. I'm happy to hear comments and feedback, and there's a way to report things on the site too.
janne
Nostalgia archive with AI-seeded content undermines the human memory pitch.
Deterministic engine makes every battle replayable and debuggable.
Complete algorithm-free YouTube workflow from feed to player, FreeTube doesn't match.
Hyper-casual runner clone with buoyancy physics running directly in your browser.
403 Forbidden error means there's nothing to evaluate here.
Select all crosswalk squares by actually standing on them in first-person horror.