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virtual crt in rust/wgsl for vulkan wayland

0 starsRust

a Rust, Wayland, Vulkan 3D CRT, screencast application, retroarch cores

by androsynth89·Jul 27, 2026·1 point·0 comments

AI Analysis

●●SolidEye CandyWizardry

Real-time 3D Trinitron tube simulation with Vulkan shaders beats flat fullscreen filters.

Strengths
  • True 3D geometry with dynamic glare and phosphor simulation instead of simple post-processing filters.
  • Integrated libretro core support runs games at native refresh rates independent of host display.
  • Exports rendered video with accurate interlaced scanning and audio resampling for content creation.
Weaknesses
  • Wayland-only dependency excludes the large portion of Linux gamers still using X11.
  • Niche appeal limits utility to retro enthusiasts who care deeply about CRT aesthetics.
Category
Target Audience

Retro gaming enthusiasts and demo scene developers

Similar To

CRT Royale · RetroArch shaders · OBS Studio

Post Description

Claude and I have been working on this app that you can use to emulate the badness of crts with real glass and shaders to represent phosphors and scanlines etc. Not perfect yet but the waterfalls in Sonic work and Chrono Trigger look legit.

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