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Pablituuu – Web Video Editor with AI Highlights (WebGL, FFmpeg WASM)

Pablituuu – Web Video Editor with AI Highlights (WebGL, FFmpeg WASM)

by pablituuu·Feb 12, 2026·1 point·0 comments

AI Analysis

●●SolidWizardryBold Bet
The Take

Running FFmpeg in-browser combined with WebGL-accelerated rendering and a Fabric.js timeline is a concrete technical win — it actually removes the need for a heavy server backend. The Gemini-powered 'AI Analytics' highlight detection is the feature people will demo first, but the real risk is memory and export performance with large assets in the browser; that's the engineering problem this project needs practical answers for.

Category
Target Audience

Video creators and editors, indie filmmakers, and media/Front-end engineers building browser-based media tools

Post Description

Hi HN, I'm the developer behind Pablituuu. I spent the last few months solving the "heavy lifting" of browser-based video editing. It uses a custom orchestration layer with Fabric.js, WebGL-accelerated rendering (via OpenVideo), and FFmpeg/WASM for client-side processing to eliminate server costs and latency. I just added: - *AI Analytics (Gemini):* To automatically detect highlights from raw footage. - *FFmpeg WASM:* For native browser processing. - *Optimized Timeline:* Handles precision state sync between canvas and layers. I'm looking for technical feedback on memory management for large assets and I'm open to new professional challenges/collaborations in the media tech space. Happy to answer any technical questions!

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