PyMOL-RS – Rust reimplementation of PyMOL with modern rendering
PyMOL's 1000x faster core in Rust—same commands, modern GPU rendering, no legacy C++ baggage.
This project is a modernized reimplementation of the original Speck molecule renderer created by Rye Terrell.
WebGL 2 instanced rendering optimization of a known tool, not a novel approach.
Graphics programmers, biochemists, WebGL developers
Original Speck by Rye Terrell · Jmol · PyMOL web viewers
PyMOL's 1000x faster core in Rust—same commands, modern GPU rendering, no legacy C++ baggage.
500k interactive hair strands in WebGL, but utility stops at visual novelty.
2.6-trillion-pixel r/place on a real map with mipmap rendering—genuinely clever technical solution.
CSS-only 3D engine that renders OBJ files—same constraint-craft energy as X86CSS.
Full 3D engine in pure CSS DOM elements — you'll ask how this even works.
Curated WebGL gallery filtering out pre-rendered videos that clutter other inspiration sites.