Chip's Challenge (1992), rebuilt for the web
Solver watches YouTube speedruns frame-by-frame to rebuild moves — oddly satisfying.

Funny UX commentary but there's no actual tool or substance beyond the joke.
Developers who've suffered through cloud console UX
Solver watches YouTube speedruns frame-by-frame to rebuild moves — oddly satisfying.
Turns the agony of canceling a subscription into an easy-to-digest, slightly vicious joke — the landing copy and single-click 'Start Game' flow telegraph the concept immediately. It's a neat little demo for calling out manipulative UX, but it's mostly a novelty and would benefit from more varied levels or concrete examples to make it stick beyond a five-minute laugh.
Another daily word puzzle in a sea of Wordle clones.
Browser puzzle game manipulating 7-segment displays to solve time-based challenges.
Handcrafted puzzle levels in a sea of procedural App Store clones.
Procedural Euler path generation guarantees every puzzle is solvable without manual design.