I wrote a flight simulator in my own programming language
Proof-of-concept flight sim for the author's own Spectre language.

Raycasting DOOM clone built to stress-test a custom language's C-interop.
Programming language enthusiasts, demoscene hobbyists
Wolfenstein 3D · DOOM
Proof-of-concept flight sim for the author's own Spectre language.
Another C-based scripting language when Lua, Python, and dozens already exist.
Solid walkthrough of Lean basics, but just another 'insertion sort proof' in a sea of tutorials.
Lisp history with actual code—niche but researched; limited audience beyond 1960s-onward language nerds.
Full Game Boy emulator in an obscure low-level language, but emulators already exist everywhere.
Non-deterministic compilation via LLM — every natural language programming attempt has failed for decades.