Back to browse
DoodleMate: Animate Your Child's Hand Drawings Without Generative AI

DoodleMate: Animate Your Child's Hand Drawings Without Generative AI

by hjessmith·May 6, 2026·15 points·12 comments

AI Analysis

●●SolidCozyNiche Gem

Rule-based rigging beats generative video for consistent character animation.

Strengths
  • Uses domain expertise in children's drawings instead of black-box image-to-video models.
  • No account required to try the beta, lowering friction for testing.
  • Includes premade story templates and a Mother's Day eCard use case.
Weaknesses
  • Limited to specific drawing styles; complex sketches may not rig correctly.
  • Custom story authoring (Studio) is not yet available, limiting creative control.
Category
Target Audience

Parents, educators, and hobbyist animators

Similar To

Adobe Character Animator · CrazyTalk · Plotagon

Post Description

Hi HN!

I made an app that takes a photo of a paper drawing and, in a handful of seconds, creates a fully rigged character that can be used in an animation or little story. It doesn’t use any image-to-video generative AI models. Instead, I built it using the years of insights I’ve picked up studying children’s drawings and character animation.

Today we’re releasing a community beta. I respect this community and would value any feedback you offer. It’s easy to try- you don’t need to create an account to check it out. We’ve got several free stories to drop your character into, and a Mother’s Day eCard.

I’m also working on a tool, DoodleMate Studio, to easily allow people to author their own stories instead of using premade templates. But what form that takes is going to be highly dependent on the type of feedback we get from the community with this beta.

How this came to be:

I’ve worked in this space for a while. Here’s an old HN post related to a popular tech demo I did ( https://news.ycombinator.com/item?id=30469321) and another one from when I open sourced the data and code ( https://news.ycombinator.com/item?id=35561203). I also wrote a SIGGRAPH paper about the methodology (https://dl.acm.org/doi/full/10.1145/3592788).

I’d moved on to other things, but had always felt like there was such potential in this space. Last year I decided I was over big tech and, with a lot of encouragement from my family, finally decided to pursue this seriously. Since then, my wife and I have been building this together. We’re bootstrapping at the moment, trying to give ourselves time and space to make sure DoodleMate turns into something wonderful and wholesome.

Thanks, Jesse

Similar Projects

AI/MLMid

I built a tool to animate static characters into dancers consistently

The site sells a specific trick — consistent character motion and physics-aware animation across frames — and surfaces sensible UI controls (model, resolution, duration, credits) instead of hiding them. Biggest gap: the landing leans on confident claims (style lock, realistic physics, multimodal inputs) but the preview area is empty and there are no on-page demos or technical notes to prove it; show side-by-side before/after clips, latency numbers, or model details and this jumps from neat to convincing.

WizardrySlick
cby821555203
113mo ago
AI/ML●●Solid

Agent skill for Excalidraw diagrams with animation and image

Auto-animated Excalidraw diagrams from prompts beats manual canvas setup.

Ship ItSolve My Problem
muthuishere
102mo ago
AI/ML●●Solid

AI Comic Builder – turn a script into an animated video local

Character turnaround sheets for consistency beat typical AI video drift.

SlickBig Brain
twwch
102mo ago