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A block-based 3D space crafting game: explore procedurally generated planets across many star systems, mine and craft, tame creatures, build ships, bases and your own space stations — solo or with friends. Open-source .NET server + Unity client, self-hostable.

3 starsC#

A 100% AI-generated 3D voxel game I built with my 10yo son

by marceld23·Jun 22, 2026·1 point·0 comments

AI Analysis

●●SolidCozyBig Brain

Father-son AI workflow experiment produces a complete multiplayer voxel game.

Strengths
  • Full client/server architecture with self-hostable .NET backend and Unity client
  • Procedural generation spans multiple star systems with planets, moons, and asteroid fields
  • Family collaboration story shows practical AI orchestration for game development
Weaknesses
  • Voxel space crafting genre is crowded with No Man's Sky, Minecraft, and countless clones
  • AI-generated assets are becoming common, reducing the novelty of the approach
Category
Target Audience

Indie game developers, parents interested in AI workflows, voxel game fans

Similar To

No Man's Sky · Minecraft · Starbound

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