Interactive Resume/CV Game
Space Invaders resume is charming, but it's a novelty—hire decisions won't change.

RTS with real stars and procedurally generated spaceships, but Stardust's UI polish outpaces depth.
RTS and space game enthusiasts, browser-based strategy gamers
Stellaris · No Man's Sky · OGame
I'm a solo dev working on a space RTS game set in the Milky Way galaxy, containing currently known stars and exoplanets with their real characteristics, the remaining stars are procedurally generated.
In the online mode, all players are in the same universe, and the world is persistent. You compete with other players to take back the Solar System and end your exile. Players can always retreat to the periphery to regain strength and rebuild their fleets as needed.
It also includes an procedural spaceship generator that allows creating your own spaceship designs. Spaceships visuals don't change their stats. This way players won't have to use spaceships they don't like due to superior stats.
Spaceships keep operating even when the player is offline: production spaceships keep harvesting resources, and combat spaceships automatically engage invading spaceships. To allow players to mount proper defenses against large attacks, they can build disruptors to slow down travel from enemies to their systems for up to 24 hours.
Now it can be played in the browser:
Space Invaders resume is charming, but it's a novelty—hire decisions won't change.
Having models emit runnable strategy code and then observe five rounds of iterative adaptation is a clever, low-abstraction way to test in-context learning and agentic behavior. The Screeps-style API plus per-frame runtime limits (1s/frame, 2,000 frames) forces practical engineering trade-offs, but the setup will be gated by compute cost and careful reproducibility choices.
RTS visualization of gastown workflows looks cool but offers zero actionable controls.
Yet another window manager, but the multi-space layout saving is actually useful.
BBS door game nostalgia meets Telegram—plays on airplane wifi.
Instant browser play with no emulator setup beats itch.io for retro.